# Mutated Space Maggot

<table border="1" id="bkmrk-though-the-smallest-" style="border-collapse: collapse; width: 100%; border-width: 0px; border-style: none;"><colgroup><col style="width: 80%;"></col><col style="width: 20%;"></col></colgroup><tbody><tr><td style="border-width: 0px; text-align: justify;">Unlike many of the other species mutated by the Lucisti Virus, Mutated Space Maggots have not lost sight of their original purpose within the life cycle. Innocently they continue their dutiful work, unaware of the change the virus has caused their bodies to undergo. Rather than secrete the nutrients required to sustain life, their altered bodies secrete an evolved form of the very virus itself, an ecological disaster by any means that places a heavy burden upon the remaining life within the Pardus Cluster.</td><td style="border-width: 0px;">[![space_maggot_mutated.png](https://media.pardus.wiki/uploads/images/gallery/2025-10/space-maggot-mutated.png)](https://media.pardus.wiki/uploads/images/gallery/2025-10/lucidi-squad.png)  
</td></tr></tbody></table>

#### Locations

Mutated Space Maggots are found on or around asteroid tiles in the Pardus Core.

### Stats

#### Skills

<table border="1" id="bkmrk-tactics-115-hit-accu" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><td>Tactics</td><td>  
</td></tr><tr><td>Hit accuracy</td><td>35</td></tr><tr><td>Maneuver</td><td>  
</td></tr><tr><td>Weaponry</td><td>35</td></tr><tr><td>Engineering</td><td>35-40</td></tr></tbody></table>

#### Health

<table border="1" id="bkmrk-hull-425-armour-625-" style="border-collapse: collapse; width: 100%; height: 178.8px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Hull</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour

</td><td style="height: 29.8px;">  
</td></tr><tr><td>Armour strength</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour type</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Shield</td><td style="height: 29.8px;">  
</td></tr><tr><td>Shield regeneration</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Total health</td><td style="height: 29.8px;">  
</td></tr></tbody></table>

#### Other

<table border="1" id="bkmrk-xp-for-killing-7000-" style="border-collapse: collapse; width: 100%; height: 238.4px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">XP for killing</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Loot from killing</td><td style="height: 29.8px;">  
</td></tr><tr><td>Spawn type</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Roams?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Cloaks?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold frequency</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold rounds</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Respawn time</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Old age death time</td><td style="height: 29.8px;"> </td></tr></tbody></table>

#### Weapons

##### Guns

<table border="1" id="bkmrk-gun-base-damage-shot" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col></colgroup><thead><tr><td>Gun</td><td>Base damage</td><td>Shots per round</td><td>Total damage</td><td>Weapon type</td></tr></thead><tbody><tr><td> </td><td> </td><td> </td><td> </td><td> </td></tr></tbody></table>

##### Missiles

<table border="1" id="bkmrk-missile-base-damage-" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col></colgroup><thead><tr><td>Missile</td><td>Base damage</td><td>Average reload time</td></tr></thead><tbody><tr><td> </td><td> </td><td> </td></tr></tbody></table>