# Space Clam

<table border="1" id="bkmrk-though-the-smallest-" style="border-collapse: collapse; width: 100%; border-width: 0px; border-style: none;"><colgroup><col style="width: 80%;"></col><col style="width: 20%;"></col></colgroup><tbody><tr><td style="border-width: 0px; text-align: justify;">Like most biodegraders, the Space Clam is docile by nature, leading a solitary life searching for biological debris on the edges of energy fields. Despite their incredibly delicate build, Space Clams are not without defenses- an acidic slime squirted in the faces of would-be predators, and the unusual ability to channel a strong, sub-static vibration outward from its shell. Seemingly oblivious to everything around it, the Space Clam makes no effort to hide or otherwise avoid potential enemies, making them favored prey among many predatory life forms.</td><td style="border-width: 0px;">[![space_clam.png](https://media.pardus.wiki/uploads/images/gallery/2025-10/space-clam.png)](https://media.pardus.wiki/uploads/images/gallery/2025-10/lucidi-squad.png)  
</td></tr></tbody></table>

#### Locations

Space Clams are found on asteroid tiles all over the universe.

### Stats

#### Skills

<table border="1" id="bkmrk-tactics-115-hit-accu" style="border-collapse: collapse; width: 100%; height: 149px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Tactics</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Hit accuracy</td><td style="height: 29.8px;">20</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Maneuver</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Weaponry</td><td style="height: 29.8px;">30</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Engineering</td><td style="height: 29.8px;">30</td></tr></tbody></table>

#### Health

<table border="1" id="bkmrk-hull-425-armour-625-" style="border-collapse: collapse; width: 100%; height: 178.8px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Hull</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour

</td><td style="height: 29.8px;">  
</td></tr><tr><td>Armour strength</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour type</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Shield</td><td style="height: 29.8px;">  
</td></tr><tr><td>Shield regeneration</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Total health</td><td style="height: 29.8px;">  
</td></tr></tbody></table>

#### Other

<table border="1" id="bkmrk-xp-for-killing-7000-" style="border-collapse: collapse; width: 100%; height: 238.4px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">XP for killing</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Loot from killing</td><td style="height: 29.8px;">  
</td></tr><tr><td>Spawn type</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Roams?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Cloaks?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold frequency</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold rounds</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Respawn time</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Old age death time</td><td style="height: 29.8px;"> </td></tr></tbody></table>

#### Weapons

##### Guns

<table border="1" id="bkmrk-gun-base-damage-shot" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col></colgroup><thead><tr><td>Gun</td><td>Base damage</td><td>Shots per round</td><td>Total damage</td><td>Weapon type</td></tr></thead><tbody><tr><td> </td><td> </td><td> </td><td> </td><td> </td></tr></tbody></table>

##### Missiles

<table border="1" id="bkmrk-missile-base-damage-" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col></colgroup><thead><tr><td>Missile</td><td>Base damage</td><td>Average reload time</td></tr></thead><tbody><tr><td> </td><td> </td><td> </td></tr></tbody></table>