# Space Worm Albino

<table border="1" id="bkmrk-though-the-smallest-" style="border-collapse: collapse; width: 100%; border-width: 0px; border-style: none;"><colgroup><col style="width: 80%;"></col><col style="width: 20%;"></col></colgroup><tbody><tr><td style="border-width: 0px; text-align: justify;">An odd natural occurrence, Space Worm Albinos are occasionally sighted. Though otherwise genetically identical to normal Space Worms, save for their pigment deficiency, Albinos are yet another creature of great interest to many biologists. Extremely sensitive to UV light, the Space Worm Albino is also highly allergic to even faint traces of the Lucisti Virus that exist within the Pardus Cluster. Introduced to the Lucisti Virus, Space Worm Albinos are found to die within minutes, unlike their relatives which are transformed and mutated by it. Though still in the primary stages of study, researchers hope to use these non-aggressive creatures to understand the root cause of the Lucisti Mutations, and perhaps even one day the Lucidi.</td><td style="border-width: 0px;">[![space_worm_albino.png](https://media.pardus.wiki/uploads/images/gallery/2025-10/space-worm-albino.png)](https://media.pardus.wiki/uploads/images/gallery/2025-10/lucidi-squad.png)  
</td></tr></tbody></table>

#### Locations

Space Worm Albinos can be found on or around asteroid tiles all over the universe.

### Stats

#### Skills

<table border="1" id="bkmrk-tactics-115-hit-accu" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><td>Tactics</td><td>20</td></tr><tr><td>Hit accuracy</td><td>30</td></tr><tr><td>Maneuver</td><td>30</td></tr><tr><td>Weaponry</td><td>25</td></tr><tr><td>Engineering</td><td>25</td></tr></tbody></table>

#### Health

<table border="1" id="bkmrk-hull-425-armour-625-" style="border-collapse: collapse; width: 100%; height: 178.8px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Hull</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour

</td><td style="height: 29.8px;">  
</td></tr><tr><td>Armour strength</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour type</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Shield</td><td style="height: 29.8px;">  
</td></tr><tr><td>Shield regeneration</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Total health</td><td style="height: 29.8px;">  
</td></tr></tbody></table>

#### Other

<table border="1" id="bkmrk-xp-for-killing-7000-" style="border-collapse: collapse; width: 100%; height: 238.4px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">XP for killing</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Loot from killing</td><td style="height: 29.8px;">  
</td></tr><tr><td>Spawn type</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Roams?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Cloaks?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold frequency</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold rounds</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Respawn time</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Old age death time</td><td style="height: 29.8px;"> </td></tr></tbody></table>

#### Weapons

##### Guns

<table border="1" id="bkmrk-gun-base-damage-shot" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col></colgroup><thead><tr><td>Gun</td><td>Base damage</td><td>Shots per round</td><td>Total damage</td><td>Weapon type</td></tr></thead><tbody><tr><td> </td><td> </td><td> </td><td> </td><td> </td></tr></tbody></table>

##### Missiles

<table border="1" id="bkmrk-missile-base-damage-" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col></colgroup><thead><tr><td>Missile</td><td>Base damage</td><td>Average reload time</td></tr></thead><tbody><tr><td> </td><td> </td><td> </td></tr></tbody></table>