# Vyrex Mutant Mauler

<table border="1" id="bkmrk-though-the-smallest-" style="border-collapse: collapse; width: 100%; border-width: 0px; border-style: none;"><colgroup><col style="width: 80%;"></col><col style="width: 20%;"></col></colgroup><tbody><tr><td style="border-width: 0px; text-align: justify;">Astro-epidemiologists are currently in the process of studying these recently appearing life forms. Not much is known yet about their behavior.</td><td style="border-width: 0px;">[![vyrex_mutant_mauler.png](https://media.pardus.wiki/uploads/images/gallery/2025-10/vyrex-mutant-mauler.png)](https://media.pardus.wiki/uploads/images/gallery/2025-10/lucidi-squad.png)  
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#### Locations

can spawn anywhere in the universe during a Vyrex Outbreak. There is a universe-wide limit of four Vyrex Mutant Maulers at any point in time.

### Stats

#### Skills

<table border="1" id="bkmrk-tactics-115-hit-accu" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><td>Tactics</td><td><span style="color: rgb(241, 196, 15);">*90(?)*</span></td></tr><tr><td>Hit accuracy</td><td>*<span style="color: rgb(241, 196, 15);">85(?)</span>*</td></tr><tr><td>Maneuver</td><td>*<span style="color: rgb(241, 196, 15);">85(?)</span>*</td></tr><tr><td>Weaponry</td><td>100</td></tr><tr><td>Engineering</td><td>*75+*</td></tr></tbody></table>

#### Health

<table border="1" id="bkmrk-hull-425-armour-625-" style="border-collapse: collapse; width: 100%; height: 178.8px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Hull</td><td style="height: 29.8px;">620</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour

</td><td style="height: 29.8px;">2160</td></tr><tr><td>Armour strength</td><td>5</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour type</td><td style="height: 29.8px;">Pardus</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Shield</td><td style="height: 29.8px;">  
</td></tr><tr><td>Shield regeneration</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Total health</td><td style="height: 29.8px;">  
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#### Other

<table border="1" id="bkmrk-xp-for-killing-7000-" style="border-collapse: collapse; width: 100%; height: 238.4px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">XP for killing</td><td style="height: 29.8px;">5500</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Loot from killing</td><td style="height: 29.8px;">  
</td></tr><tr><td>Spawn type</td><td>Random during event</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Roams?</td><td style="height: 29.8px;">Yes</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Cloaks?</td><td style="height: 29.8px;">Yes</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold frequency</td><td style="height: 29.8px;">Moderate</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold rounds</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Respawn time</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Old age death time</td><td style="height: 29.8px;"> </td></tr></tbody></table>

#### Weapons

##### Guns

<table border="1" id="bkmrk-gun-base-damage-shot" style="border-collapse: collapse; width: 100%; height: 89.4px;"><colgroup><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col></colgroup><thead><tr style="height: 29.8px;"><td style="height: 29.8px;">Gun</td><td style="height: 29.8px;">Base damage</td><td style="height: 29.8px;">Shots per round</td><td style="height: 29.8px;">Total damage</td><td style="height: 29.8px;">Weapon type</td></tr></thead><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Venom Claw</td><td style="height: 29.8px;">175</td><td style="height: 29.8px;">1</td><td style="height: 29.8px;">175</td><td style="height: 29.8px;">Organic</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Mutated Venom Claw</td><td style="height: 29.8px;">350</td><td style="height: 29.8px;">1</td><td style="height: 29.8px;">350</td><td style="height: 29.8px;">Organic</td></tr></tbody></table>

##### Missiles

<table border="1" id="bkmrk-missile-base-damage-" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col></colgroup><thead><tr><td>Missile</td><td>Base damage</td><td>Average reload time</td></tr></thead><tbody><tr><td>Mutated Venom Stinger</td><td>2200</td><td>8</td></tr></tbody></table>

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