# Vyrex Stinger

<table border="1" id="bkmrk-though-the-smallest-" style="border-collapse: collapse; width: 100%; border-width: 0px; border-style: none;"><colgroup><col style="width: 80%;"></col><col style="width: 20%;"></col></colgroup><tbody><tr><td style="border-width: 0px; text-align: justify;">Astro-epidemiologists are currently in the process of studying these recently appearing life forms. Not much is known yet about their behavior.</td><td style="border-width: 0px;">[![vyrex_stinger.png](https://media.pardus.wiki/uploads/images/gallery/2025-10/vyrex-stinger.png)](https://media.pardus.wiki/uploads/images/gallery/2025-10/lucidi-squad.png)  
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#### Locations

Vyrex Stingers can spawn anywhere in the universe during a Vyrex Outbreak. They evolve from [Vyrex Larvae](https://pardus.wiki/books/npcs/page/vyrex-larva "Vyrex Larva"), which in turn spawn within a 13x13 grid centered around a [Vyrex Hatcher](https://pardus.wiki/books/npcs/page/vyrex-hatcher "Vyrex Hatcher"), and the Vyrex Stingers will only move within a 3x3 grid from where it evolved.

### Stats

#### Skills

<table border="1" id="bkmrk-tactics-115-hit-accu" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><td>Tactics</td><td>60</td></tr><tr><td>Hit accuracy</td><td>45</td></tr><tr><td>Maneuver</td><td>50</td></tr><tr><td>Weaponry</td><td>65</td></tr><tr><td>Engineering</td><td>60</td></tr></tbody></table>

#### Health

<table border="1" id="bkmrk-hull-425-armour-625-" style="border-collapse: collapse; width: 100%; height: 178.8px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Hull</td><td style="height: 29.8px;">600</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour

</td><td style="height: 29.8px;">1200</td></tr><tr><td>Armour strength</td><td>x4</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour type</td><td style="height: 29.8px;">Pardus</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Total health</td><td style="height: 29.8px;">5400</td></tr></tbody></table>

#### Other

<table border="1" id="bkmrk-xp-for-killing-7000-" style="border-collapse: collapse; width: 100%; height: 238.4px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">XP for killing</td><td style="height: 29.8px;">800</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Loot from killing</td><td style="height: 29.8px;">  
</td></tr><tr><td>Spawn type</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Roams?</td><td style="height: 29.8px;">Yes, within a 3x3 grid</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Cloaks?</td><td style="height: 29.8px;">Yes</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold frequency</td><td style="height: 29.8px;">High</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold rounds</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Respawn time</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Old age death time</td><td style="height: 29.8px;"> </td></tr></tbody></table>

#### Weapons

##### Guns

<table border="1" id="bkmrk-gun-base-damage-shot" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 20.0219%;"></col><col style="width: 20.0219%;"></col><col style="width: 20.0219%;"></col><col style="width: 20.0219%;"></col><col style="width: 20.0219%;"></col></colgroup><thead><tr><td>Gun</td><td>Base damage</td><td>Shots per round</td><td>Total damage</td><td>Weapon type</td></tr></thead><tbody><tr><td>Venom Claw</td><td>180</td><td>2</td><td>360</td><td>Organic</td></tr><tr><td>Venom Claw</td><td>180</td><td>2</td><td>360</td><td>Organic</td></tr></tbody></table>

##### Missiles

<table border="1" id="bkmrk-missile-base-damage-" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col></colgroup><thead><tr><td>Missile</td><td>Base damage</td><td>Average reload time</td></tr></thead><tbody><tr><td>Venom Stinger</td><td>1400</td><td>11</td></tr></tbody></table>