# Z-15 Scout

<table border="1" id="bkmrk-though-the-smallest-" style="border-collapse: collapse; width: 100%; border-width: 0px; border-style: none;"><colgroup><col style="width: 80%;"></col><col style="width: 20%;"></col></colgroup><tbody><tr><td style="border-width: 0px; text-align: justify;">By far the fastest of the Z-Series fleet, the Z-15 Scouts speed through the various sectors, the rift engines installed within their small frames allowing them instantaneous travel through much of their territories, and their telecommunication systems allowing them to relay their intelligence back to the numerous Spacepads in fractions of a second. Though reconnaissance had been the Scout's main task in the Z-Series armada, each of them had been equipped, as a proactive measure, with both offensive and defensive capabilities.</td><td style="border-width: 0px;">[![z15_scout.png](https://media.pardus.wiki/uploads/images/gallery/2025-10/z15-scout.png)](https://media.pardus.wiki/uploads/images/gallery/2025-10/lucidi-squad.png)  
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#### Locations

Z-15 Scouts can be found in Solaqu, UZ 8-466, Sodaack, Veareth, Grefaho, Electra, SD 3-56, Nex 0006, Nusakan, and HW 3-863.

### Stats

#### Skills

<table border="1" id="bkmrk-tactics-115-hit-accu" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><td>Tactics</td><td>80</td></tr><tr><td>Hit accuracy</td><td>75</td></tr><tr><td>Maneuver</td><td>75</td></tr><tr><td>Weaponry</td><td>75</td></tr><tr><td>Engineering</td><td>75</td></tr></tbody></table>

#### Health

<table border="1" id="bkmrk-hull-425-armour-625-" style="border-collapse: collapse; width: 100%; height: 208.6px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">Hull</td><td style="height: 29.8px;">360</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour

</td><td style="height: 29.8px;">1080</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour strength</td><td style="height: 29.8px;">x3</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Armour type</td><td style="height: 29.8px;">Conventional</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Shield</td><td style="height: 29.8px;">420</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Shield regeneration</td><td style="height: 29.8px;">  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Total health</td><td style="height: 29.8px;">4,020</td></tr></tbody></table>

#### Other

<table border="1" id="bkmrk-xp-for-killing-7000-" style="border-collapse: collapse; width: 100%; height: 238.4px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td style="height: 29.8px;">XP for killing</td><td style="height: 29.8px;">1,700</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Loot from killing</td><td style="height: 29.8px;">  
</td></tr><tr><td>Spawn type</td><td>  
</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Roams?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Cloaks?</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold frequency</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Retreat hold rounds</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Respawn time</td><td style="height: 29.8px;"> </td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">Old age death time</td><td style="height: 29.8px;"> </td></tr></tbody></table>

#### Weapons

##### Guns

<table border="1" id="bkmrk-gun-base-damage-shot" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col><col style="width: 20.0238%;"></col></colgroup><thead><tr><td>Gun</td><td>Base damage</td><td>Shots per round</td><td>Total damage</td><td>Weapon type</td></tr></thead><tbody><tr><td>60 MW Particle Laser</td><td>72</td><td>2</td><td>144</td><td>Conventional</td></tr><tr><td>60 MW Particle Laser</td><td>72</td><td>2</td><td>144</td><td>Conventional</td></tr></tbody></table>

##### Missiles

<table border="1" id="bkmrk-missile-base-damage-" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col><col style="width: 33.3731%;"></col></colgroup><thead><tr><td>Missile</td><td>Base damage</td><td>Average reload time</td></tr></thead><tbody><tr><td>KL760 Homing Missile</td><td>90</td><td>4</td></tr></tbody></table>

### Skilling guide