Lucidi Squad
Locations
Lucidi squads are found exclusively in the Pardus Core, Heze, Procyon, Mintaka, Enif, Sargas, Quaack, Etamin, and Nhandu.
Stats
Skills
| Tactics | 115 |
| Hit accuracy | 110 |
| Maneuver | 105 |
| Weaponry | >100 |
| Engineering | >90 |
Health
| Hull | 425 |
|
Armour |
625 |
| Armour strength | 5 |
| Armour type | Pardus |
| Shield | 900 |
| Shield regeneration | 450 |
| Total health | 4450 |
Other
| XP for killing | 7000 |
| Loot from killing | Exotic crystals |
| Roams? | Yes |
| Cloaks? | Yes |
| Retreat hold frequency | Moderate |
| Retreat hold rounds | 1-3 |
| Respawn time | 3 days |
| Old age death time |
25 days |
Weapons
Guns
| Gun | Base damage | Shots per round | Total damage | Weapon type |
| Lucidi Plasma Thrower | 130 | 2 | 260 | Pardus |
| Lucidi Plasma Thrower | 130 | 2 | 260 | Pardus |
| Lucidi Plasma Thrower | 130 | 2 | 260 | Pardus |
Missiles
| Missile | Base damage | Average reload time |
| Lucidi Strike Rocket | 1200 | 10 |
Skilling guide
Lucidi squads are considered one of the best end-game skilling NPCs for tactics, hit accuracy, and maneuver. You should consider starting to skill on Lucidi squads once your tactics, hit accuracy, and maneuver are above 90.
As the average reload time of the Lucid squad's missile is 10, it is guaranteed to fire one missile every 11 rounds. If you choose to attack for 12 rounds or more, it may fire a second missile. If you are in a ship with less than 700 armour, it is recommended to only attack for 11 rounds at a time.
