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Lucidi Warship

Frontrunner of the Lucidian armada, the Lucidi Warships most often strike the first blow in any major battle in the reborn Pardus Cluster. Many stationed permanently at the wormholes leading into the Pardus Sector, these Warships bring with them the very scent of battle. Armed at full capacity with a half dozen Lucidi fighters, and over three dozen gun turrets, from no angle is this space cruiser blind to other approaching vessels, many times blasting opponents from the sky before their enemies even find them within range. lucidi_warship.png

Locations

Lucidi Warships are found exclusively in the Pardus Core, inside the three Lucidi dens, and one at [59,38].

Stats

Skills

Tactics 115
Hit accuracy 115
Maneuver 125+
Weaponry 105+
Engineering 75+

Health

Hull 950

Armour

1,125
Armour strength x5
Armour type Pardus
Shield 1,200
Shield regeneration
Total health 7,775

Other

XP for killing
Loot from killing
Spawn type
Roams?  
Cloaks?  
Retreat hold frequency  
Retreat hold rounds  
Respawn time  
Old age death time  

Weapons

Guns
Gun Base damage Shots per round Total damage Weapon type
Lucidi Gun Turret 130 2 260 Pardus
Lucidi Gun Turret1302260Pardus
Missiles
Missile Base damage Average reload time
Lucidi Redeemer 2,300 15

Skilling guide

  • Attack up to 16 rounds. 17 rounds or more risks a second missile, which only a War Nova can consistently survive.
  • With x6 armour, War Nova, Harvester, Scorpion, Sudden Death, Mooncrusher, and EPS Liberator can skill on LWS without consistently going into hull.
  • With x5 armour, War Nova, Harvester, Scorpion, and Sudden Death can skill on LWS with a smaller number of rounds (e.g., 5) without going into hull.
  • Take lots of bots. You can pack them into your hull, and withdraw whilst on the LWS, just be careful that you do not unpack into your magscoop or you will significantly decrease your effective maneuver in combat.
  • Defensive Combat