Lucidi Warship
| Frontrunner of the Lucidian armada, the Lucidi Warships most often strike the first blow in any major battle in the reborn Pardus Cluster. Many stationed permanently at the wormholes leading into the Pardus Sector, these Warships bring with them the very scent of battle. Armed at full capacity with a half dozen Lucidi fighters, and over three dozen gun turrets, from no angle is this space cruiser blind to other approaching vessels, many times blasting opponents from the sky before their enemies even find them within range. |

|
Locations
Lucidi Warships are found exclusively in the Pardus Core: there are two inside each of the three Lucidi dens, and one at [59,38].
Stats
Skills
| Tactics |
115 |
| Hit accuracy |
115 |
| Maneuver |
125+ |
| Weaponry |
105+ |
| Engineering |
75+ |
Health
| Hull |
950 |
|
Armour
|
1,125 |
| Armour strength |
x5 |
| Armour type |
Pardus |
| Shield |
1,200 |
| Shield regeneration |
|
| Total health |
7,775 |
Other
| XP for killing |
|
| Loot from killing |
|
| Spawn type |
|
| Roams? |
No |
| Cloaks? |
Yes |
| Retreat hold frequency |
|
| Retreat hold rounds |
|
| Respawn time |
Spawns 2nd server reset after death |
| Old age death time |
Dies after 26th server reset |
Weapons
Guns
| Gun |
Base damage |
Shots per round |
Total damage |
Weapon type |
| Lucidi Gun Turret |
130 |
2 |
260 |
Pardus |
| Lucidi Gun Turret |
130 |
2 |
260 |
Pardus |
Missiles
| Missile |
Base damage |
Average reload time |
| Lucidi Redeemer |
2,300 |
15 |
Skilling guide
- Attack up to 16 rounds. 17 rounds or more risks a second missile, which only a War Nova can consistently survive.
- With x6 armour, War Nova, Harvester, Scorpion, Sudden Death, Mooncrusher, and EPS Liberator can skill on LWS without consistently going into hull.
- With x5 armour, War Nova, Harvester, Scorpion, and Sudden Death can skill on LWS with a smaller number of rounds (e.g., 5) without going into hull.
- Take lots of bots. You can pack them into your hull, and withdraw whilst on the LWS, just be careful that you do not unpack into your magscoop or you will significantly decrease your effective maneuver in combat.
- Defensive Combat
No comments to display
No comments to display