Infected Creature
| Many unfortunate creatures of the Pardus Cluster, simply unable to withstand the destructive energy of the Lucisti Virus yet unable also to perish from it, find themselves without purpose and even without name. Their bodies ravaged so greatly by the virus, mutated so irrevocably by it, they no longer even resemble the entities they once were. Even tests run by Federation and Imperial geneticists are unable to ascertain on a mitochondrial level what these wretched beasts used to be. |

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Locations
Infected Creatures spawn exclusively on viral clouds in the Pardus Core.
Stats
Skills
| Tactics |
45 |
| Hit accuracy |
55 |
| Maneuver |
40 |
| Weaponry |
65 |
| Engineering |
45 |
Health
| Hull |
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Armour
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| Armour strength |
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| Armour type |
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| Shield |
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| Shield regeneration |
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| Total health |
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Other
| XP for killing |
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| Loot from killing |
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| Spawn type |
Random in viral clouds |
| Roams? |
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| Cloaks? |
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| Retreat hold frequency |
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| Retreat hold rounds |
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| Respawn time |
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| Old age death time |
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Weapons
Guns
| Gun |
Base damage |
Shots per round |
Total damage |
Weapon type |
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Missiles
| Missile |
Base damage |
Average reload time |
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Skilling guide
Infected Creatures are a quick way to raise weaponry to 65.
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