Slave Trader
| While many moral deviants found their way into the slave trade by chance, just as a majority of pirates had, so too had a good number been persuaded into the position by their former/current employers. As the need for lower prices and greater profits grows ever more prominent in the current age, so too will the means for such an end. Often funded by nameless corporations, allowing them to equip their ships with high-tech cloaking and weaponry systems, members of the Black Market Slave Trade are foes not to be trifled with. Even if you do manage to overpower their well equipped freighters, you might suddenly find yourself an unwelcome guest in many of the cluster's most prosperous sectors. |

|
Locations
Slave Traders can be found all over the universe in sectors with a Class D planet.
Stats
Skills
| Tactics |
45 |
| Hit accuracy |
55 |
| Maneuver |
25 |
| Weaponry |
55 |
| Engineering |
25 |
Health
| Hull |
|
|
Armour
|
|
| Armour strength |
|
| Armour type |
|
| Shield |
|
| Shield regeneration |
|
| Total health |
|
Other
| XP for killing |
|
| Loot from killing |
|
| Spawn type |
|
| Roams? |
|
| Cloaks? |
|
| Retreat hold frequency |
|
| Retreat hold rounds |
|
| Respawn time |
|
| Old age death time |
|
Weapons
Guns
| Gun |
Base damage |
Shots per round |
Total damage |
Weapon type |
| 20 MW Particle Laser |
60 |
2 |
120 |
Conventional |
| 120 MT Magnetic Defractor |
51 |
2 |
102 |
Electro-Magnetic |
Missiles
| Missile |
Base damage |
Average reload time |
| Illegal Underground Missile |
350 |
6 |
No comments to display
No comments to display