Tactics
Tactics experience is gained every time an NPC fires one laser or missile at the player, or the player lands one critical hit with either a laser or missle against an NPC. The speed at which you gain tactics will mostly depend on the NPC's fire rate, regardless or any accuracy in landing shots against the player. Alternatively, extreme end game tactics skilling consists of maximising critical hits against NPCs, ideally using a guns with high fire rates against NPCs that are easy to hit.
Suggested skilling
Non-premium
Up to 100
Premium
Up to 75
Up to 100
Up to 115
Skill caps
The following table provides a list of known NPC skill caps for tactics; NPCs with unknown or uncertain caps have been omited from the table. As long as the player's tactics is below the skill cap for a given NPC, the NPC will provide worthy gains.
| Skill level | Non-premium | Premium |
| 15 | ![]() ![]() |
|
| 20 | ![]() ![]() ![]() ![]() |
|
| 25 | ![]() ![]() |
|
| 35 | ![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
| 40 | ![]() |
|
| 45 | ![]() ![]() ![]() |
![]() |
| 50 | ![]() ![]() ![]() ![]() |
![]() ![]() |
| 55 | ![]() ![]() ![]() ![]() ![]() |
|
| 60 | ![]() ![]() ![]() |
![]() ![]() |
| 65 | ![]() ![]() |
|
| 70 | ![]() ![]() ![]() ![]() |
|
| 75 | ![]() ![]() |
|
| 80 | ![]() ![]() ![]() ![]() |
|
| 85 | ![]() ![]() |
|
| 90 | ![]() ![]() |
|
| 95 | ![]() |
|
| 100 | ![]() |
|
| 105 | ![]() |
|
| 110 | ![]() |
|
| 115 | ||
| 135 |




































































